‘The oft-celebrated freedom of the artist is a myth’ Doris Salcedo

In this essay, I would like to unfold the meaning of Doris Salcedo’s quote. To do so, I would like to introduce her work and some of her other opinions about the art world. Secondly, I would like to focus on the fact that artists can be influenced by what they have learned, by culture, by money they want to gain or by other aspects, to do their job. Furthermore, I would like to expand the ‘uncanny’ subject and the artist’s unconscious in order to understand if the artist’s mind could be free of any kinds of archetypes that might limit his/her work. As a tool for explaining this, I would like to choose Guest at Grey’s artist Jack Webb and his performances.

To understand the meaning of the quote ‘The oft-celebrated freedom of the wrist is a myth’ by Doris Salcedo, it is necessary to raise a few questions. First of all would be — who is Doris Salcedo? Secondly – what does she means by the often-celebrated freedom of the artist? And finally what is the context of this statement?

Who is Doris Salcedo? Doris Salcedo is a sculptor who graduated from Fine Arts at Universidad de Bogotá, Jorge Tadeo Lozano in 1980 and then completed her Master of Fine Arts at New York University. Her work has political background, with a focus on the civil war in her homeland, Colombia. To comprehend her opinions about art, it is crucial to understand her origins and the way she makes her artworks. Salcedo grew up in Colombia, in the ‘third world country’ as she often says.

In the interview about her roots for San Francisco Museum of Modern Art she states:

“As an artist that comes from a third world country, you have very little access to see original works of art. So you do everything through books. And that makes a huge difference because we don’t have great museums with great collections. So you have a more of a theoretical approach to works of art. Also related to that I would like to say that, see as I come from the ‘third world’, we have this inferiority complex that I find as a privilege. Because we don’t have a mainstream culture, we have no previous masters in our art history, so it really gives a freedom in that sense. And it also forces us to reach out, to look towards Europe and the States, all the countries.”

But if so, she is putting herself in juxtaposition by saying in an interview with Charles Merewether in the book Art in Theory, 1900-2000:

“The civil war in Colombia defines a reality that imposes itself on my work at every level of its production. The precariousness of the materials that I use is already given in the testimonies of the victims. As a result, as an artist, I don’t have the opportunity to choose the themes that inform a piece. The oft-celebrated freedom of the artist is a myth.”

Though these two statements might not be in total opposite, why they seem to be in juxtaposition? In the first one, she admires the artist’s creativity and its existence even without deeper experience of art history. Salcedo is referring to ‘a freedom created by not having a mainstream culture, nor previous art masters in Colombia’, which she denies in the second statement by saying ‘[…] as an artist, I don’t have the opportunity to choose the themes […] freedom of the artist is a myth’. Rephrased it would mean that the fact that she was free of any role models did not give her any other chance than be inspired by the civil war and its victims. That opinion is for someone with an open and creative spirit, as the artist should have, very close-minded.

Nevertheless, there might be a bit of truth hidden in her various opinions. Artists might loose some of their freedom by the level of their education or their place of origin.

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- Doris Salcedo – Unland

But the limitations of the artists’ freedom are not only in the knowledge and their nationality. Artists might be limited by their desire to become celebrated and adored by many. But what these artists might not realise is that if they become celebrated, they become mainstream artists. And if they once attract attention, it is hard to leave. So they might become focused too much on impressing their audience that the artists might forget who they were and what their work was about at the beginning.

A good statement on this can be found in John Carey’s book What Good are the Arts? on the page 27 by artist Sebastian Horsey:

“The artists play the well-remunerated role of court dwarfs… Why have they let it happen to them? Saatchi, Jopling, Turner prizes — these prizes are for turn-coats, cardboard outlaws who go on bended knee for an award from a society they profess to despise. What has happened to defiance? Why have the punk generation become so tamed, so emasculated, shaking hands with the royalty of the art-world and moving in circles that their work is supposed to scorn?”

This statement is a reaction on Momart warehouse fire in May 2004 in which were burned two celebrated artworks – Tracey Emin’s tent called Everyone I Have Ever Slept With and the Chapman brother’s Hell. This incident sparkled a wave of debates about money, talentlessness and corruption of contemporary Brit-Art. This might bring the question of the value of art  - not necessarily in money worth, but what the artwork means for an artist. And is artist’s freedom restricted if he clings too much on his previous works and tends to continue work only within his chosen theme? Is the artist choosing the theme of his work? Or is the theme choosing the artist as Doris Salcedo said?

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- Tracey Emin – Everyone I Have Ever Slept With

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- Chapman brother’s – Hell

To continue with countdown of what else might limit the freedom of an artist, according to performer Jack Webb, ‘artist might be tied up by the moral rules’.

Jack Webb’s performances are focused on transformation, reprogramming and primal way of behaving. He is certain that: ‘we have no chance but transform.’ In his lecture given at Guest at Gray’s, he explained his ideas deeper. In his opinion, only the artist — in contrast to other people — is the one who can break these rules and might not be judged as a freak or a deviant. And therefore the artist should challenge these social tabus and do things that he fears to do in public to dare these rules and audiences that believe in them. And why should an artist do that? Because it is the only way to find out if these moral rules are still applicable and also how an audience perceives artists these days.

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- picture of Jack Webb’s performance – GlitterGrid

Link for the video of Jack Webb’s performance: https://vimeo.com/41219373

Jack Webb’s performances, focused on the primal way of behaving and its criticism by the audience, make a connection with the lecture about Uncanny. Within that lecture were discussed two definitions of the word ‘uncanny’. First one is by Sigmund Freud from his book ‘The “Uncanny”‘  (1919): ‘that class of the frightening that leads back to what is known of old and long familiar’. The second one is by Schelling: ‘everything is unheimlich ( =uncanny) that ought to have remained secret and hidden but has come to light.’ Within this lecture was also discussed that uncanny can mean something we desired in childhood but now it might frighten or embarrass us.

From these definitions can be derived that if something is brought suddenly from our unconscious to consciousness might cause discomfort to us. It is a reminder of our long forgotten or more likely repressed memory, desire or need, now slighted and morally unacceptable. That might be the answer on why Jack Webb’s performances make us restless. His movements are so familiar, though very distant and uneasy to watch.

The theme of unconscious is appearing throughout all the previous topics as a thin silver lining. From Doris Salcedo’s ‘opportunity to choose the themes’ through artists’ desire to be celebrated to the theme of uncanny and its origin.

The unconscious is a big part of human nature. It is known that the human brain is actively reinforced by both the conscious, but also the unconscious even if we are not fully aware of its influence. Our senses are receiving the full image of the world, but it is our brain that chooses what is important to put in our conscious. Other information is taken to our unconscious but they can still influence our actions. So we are not fully aware of what affects us. Therefore we cannot say where is the artist’s influence and if he/she chose the theme/material/etc consciously or unconsciously.

But at the end it was artists’ free will that decided to become artists in the first place. So celebrated or hated artists have made their own conscious decision to be artists and therefore the art they produce is nevertheless free, because of this decision. Even if Doris Salcedo was right and the freedom of an artist is a myth, how can we be sure that this myth ever happened?

References:

Lecture Memory

Lecture Uncanny

Guest at Grays with Jack Webb

Charles Harrison & Paul Wood (eds.) (2003) Art in Theory, 1900-2000, Oxford: Blackwell

Taylor B. (ed.) (2006) Sculpture and Psychoanalysis, Burlington: Ashgate Publishing Company

Carey J. (2005) What Good Are the Arts?, London: Faber and Faber Limited

Eco U. (1989) The Open Work, U.K.: Hutchinson Radius

Defining Contemporary Art – 25 years in 200 pivotal artworks (2011) London: Phadion Press Limited

Interview with Doris Salcedo on her roots in Colombia for San Francisco Museum of Modern Art, (2010)

Interview with Doris Salcedo on memory

Documentary Automatic Brain: The Magic of the Unconscious

Documentary Automatic Brain: The Power of the Unconscious

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Who or what make the work of art?

Jiri David, one of the main figure of Postmodernism in Czech Republic stated: “In the beginning, I don’t know where the inspiration comes from. I fell like I am an instrument of art.”

John Walter at Guests at Gray’s said: “Sometimes you make something and don’t think it means anything. But you might not understand the vocabulary of what you made yet.”

Charles Emerson, London photographer, said: “Sometimes artists don’t have any meaning behind their work. But sometimes someone else can see meaning behind. And there is nothing wrong about it.”

And Umberto Eco stated: “Audience is the 50 percent of work, interpretation is compulsory.”

So from these four statements I would like to derivate the explanation of what or where the art might come from?

The first statement is about accepting the fact that there is some inspiration and you should make work because something bigger than you is speaking through you.

The second statement talks about understanding the vocabulary of work. It suggests you that you should understand, try to unpuzzeled work you do. You have to produce more works to realize what your aim is, what are you doing. Understand the language of art.

And the third and fourth statements are about the audience. I don’t really agree with the third statement that its ok that you didn’t have any deeper meaning behind what you did. But it leads us to the fourth statement where the audience is compulsory. That the audience make the meaning of the art. And artist probably did think about what is he doing, but the audience interpreted his work differently.

So who ar what make the work of art? Something above us, artist or audience?

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Self promotion

Personal Statement

I am an freelance artist working with digital media and visual art. I am focusing on the visual side of everyday life. My previous work experiences gave me an opportunity to discover the relationship between sound, space and visual part of our life to create a different, non (yet) existing environment. In the future I would like to show more of my personality in what I do. 

I went to an artistic primary school back in Czech Republic.  Thereafter I went to a private high school with focus on visual art. Choosing a private high school, which was tougher and with  a wider focus, than other  ones, was a decision that I am proud of.   I was – and still am – interested in many subjects that was taught there. From mathematics, physics, geography through philosophy, religion, psychology to languages, history, history of arts and, finally, arts itself. Thanks to the knowledge gained in this prestigious high school, I realised a lot about our world and myself.   

My interest in geography and languages gave me the inspiration to travel. I enjoyed studying art and did not want to end my education with graduation. My interest was in deepening my knowledge of art. So I combined both my big passions and started my further education at City of Glasgow College, miles away from my home. My course HNC/HND Computer art and design encourages me to develop my manual, technical and intellectual skills in art. The fact that I am no longer in my home town has taught me independence and enhanced my communication with people.  It has also taught me that problems can be overcome if your mind is open.  

The Wide range of art related subjects that I have covered in the Computer art and design course has encouraged me to want more than create one piece of art after another. I want to do something that has a complex meaning inside. Something that hides another layer under its cover. I don’t want to make just superficially beautiful things, at the same time, I want to explore art, I want to fully express myself via art. I want to show my inner world to others. Not because I think my opinions are the best, but because I want to make people think about things I do and see if they came up with the similar conclusions like me. 

Structured CV

 

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Business Card

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Useful links for finance a foundation in creative industry

  • Describe a range of working methods and roles for professional artists/designers in the area of computer arts
  • As a professional artist in the area of computer arts you can be self employed, employed at some company or employed but also have your own business.
  • If you are self employed, you have to rely only on your self, have enough courage, risk of shortage of inquiries, take care of your taxes and insurances. But on the other hand – you are independent, can boost your own ideas to customer and you will own copyrights to all your work.
  • As an employed artist you mostly have a permanent salary and is taken care of your insurance and taxes. But as employed artist you might not be that interested in work your employer do, sometimes you might find yourself in position that is not comfortable for you or you don’t do your own project, but someone else’s. And the copyright of your work that you do with the company belongs to it.
  • For a lot of artists is ideal to be employed or part-time employed but also have their own business – it means they have the permanent salary so in times they can’t find their own project to work on, they still have money to live from. But this might be a little hectic for someone who is not used to work hard.


  • Identify the range of support available to professional artists/designers and in the area of computer arts.
  • These are important web pages for all professional artists:
  1. http://www.accountsforartists.co.uk/freeinformation.aspx-basic information how to became a self-employed artist.
  2. http://www.artquest.org.uk/articles/view/what-is-self-employment--the important informations about taxes and self-employment in creative industry for free.
  3. http://www.culturalenterpriseoffice.co.uk/website/default.asp?menu=information&page_sel=information&menu_2_sel=1&view=&type=yes&item=13674#13674-starting in creative industry
  4. http://www.creativescotland.com/investment/investment-overview/investment-faqs-finding investments and how to apply for foundation
  5. let people know about your business via Central Station social site http://thisiscentralstation.com/

  • Analyse the professional ethics required for the industry.
  • Ethical decisions should be part of the artistic process. Starting with copying others work and use it as a part of their own (like Roy Lichtensteins pop-artistic enlarged copies of comics) coming hand by hand with an ownership of their own reproduced works. Re-selling the artwork and also management of the legacy of artist’s work are a few of the most important questions for artists.
  • Ethics means also moral rules that are not only about license laws. Moral principles are very important due making the artwork to decide how far can artist go until its acceptable by audience. For example proper treatment of animals when used as a part of the art process (for example Tom Otterness shooting the dog only for artistic reasons are for me unacceptable) and what legacy itself would have for the future generations.
  • Here is an example of code for fair practice in graphic communication industry. Basically is about relationship between artist and client. https://www.graphicartistsguild.org/theguild/advocacy/code-of-fair-practice/

  • Analyse the legal and financial issues that are relevant to practicing artists/designers.
  1. Copyright 

    Copyright protects 2 categories:
    1. Works(literary,dramatic,artistic and musical works);

    and

    2. Subject matter other than works (sound recordings,cinematograph films, television and sound broadcasts and published editions of works).

    Even if artist sell his work, the copyright belongs to him – the new owner must not make copies, only if permitted by the artist.

    Copyright still belongs to artist 70 years after his death.

    It is essential to make photo documentation or drawings of your work in case that someone will use your work without your permission. Then you can take legal action to stop that.

  2. Moral rights – there are three types of moral rights:

    1. Right of attribution – You can make sure that you are named and acknowledged for your work.

    2. Right against false attribution – You can stop other people from claiming that they created your work.

    3. Right of integrity – You can stop your work being used in a way that harms your honour or reputation.

    Even if you work for a company, copyright of your work made for it, owns the company. But you have a moral right to it – so it means that there have to be your name on it for everyone to know that it was your work. Even on the copy of the work that your employer might made.

    Moral rights goes hand by hand with the copyrights and therefore author’s ownership lasts also 70 years after his death.

  3. Contracts  - There are 4 things you need to make a contract enforceable:
    1. OfferAnofferfromonepartytoanother

    2. Acceptance The other party accepts the whole offer without conditions.

    3. Consideration What each party gives to the other as the agreed price for the other’s offer.

    4. Intention Each party must want to create a legal relationship. If the parties agree that their agreement is not legally binding then a contract has not been made and they cannot be forced to honour their rights or obligations.

  4. Liabilyty + Insurance 
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Graded Unit 2 – St. Enoch Square

Introduction

St. Enoch Square is a space in Glasgow which is very busy most of the day. The Square came through many changes during the years. Most of people that are going throughout doesn’t even realise its history, how it looked twenty or forty years before and how many interesting stories are linked with this place.

At the first place there was a church, so it is a sacred ground. Then it was a railway station and a Hotel that was built next to it. After it there was build the Travel Centre building which is the red sandstone building in the middle of the square. This building was a subway entry from the beginning until they build the new entrance which is not that fancy, and from the old one made a cafeteria. The only original building from the latest years is the Travel centre building – others were razed.

This project should focus on buildings that were built on the St. Enoch Square and on the changes that the whole Glasgow City come throw during decades. But the main interest will be given to the two tear down buildings and one that is still on St. Enoch Square. The first two are St. Enoch Church and St. Enoch Hotel.  The one that is still there is the old subway Travel Centre building.

The fact that two main buildings at St. Enoch Square were demolished and the Subway building wasn’t naturally bring up the questions like:  what is the point of build a new buildings and tearing the old ones down if one day the new ones became old and will be demolished as well? Who came up with these ideas of rebuilding the Glasgow? Would not be easier to renovate the old buildings? Why is the Glasgow’s scenery changing faster than in other cities? Is this fast change good or bad?

The main theory is that all these questions have roots in Glasgow’s history that is based on moving harbour and the centre of Glasgow, demolishing buildings – especially churches, and disrespect to sacred places. 

Deliverables

The project will be an installation or happening that have to be under the roof – because of the sensitive, electronic components of the sculpture as well as the projector.

The main parts of the project will be the sculpture which will be maximally 1 m2 big and the film in .mov format.

For the sculpture I will use the polystyrene and small DC motors to make it move.

The Task

The aim of this project will be to create a three dimensional object that will combine the elements of the three buildings with the basis of the St. Enoch Square. It will be combination of sculptures made from shapes of façades of these buildings. The sculpture will be just black and white for the purposes to induce mood of old times.

FIGURE 1 – One of the inspiration to make a sculpture as a main part of this project was the installation of Dutch graffiti artist ZEDZ.

To put narrative into the project, there will be made

  • a video combined with animation which will include:
    • signs of the Glasgow history,
    • history of St. Enoch,
    • signs around St. Enoch Square.

This video will be projected on the sculpture. And that is another reason why the sculpture will be black and white.

This video will be putted into four sections which colour would be inspired by seasons.

  • Spring – building of the new constructions, green, white colours.
  • Summer – prosperity of St. Enoch square/Glasgow city, bright pink, yellow colours.
  • Autumn – decline, lose colours – brown, grey, orange.
  • Winter – freezing, destroying of the buildings, white, blue colours.

This video will be projected on the sculpture using Resolume Avenue 4 which enables a 3D mapping style of projection.

The sculpture will be rotating to induce the notion of the loop.  To aim this, there will be needed the usage of small DC motor. The sculpture will be made from the light material and it will be hanged from the wall on the rotating motor. So it would looks like a kinetic sculpture.

FIGURE 2 – An example of the 3D mapping on the wall of old astronomical clocks at Old Town Square in Prague, Czech Republic in 2010. Link to view the video of it:

 

Legacy of the project

The legacy of this project is to point out the situation of the city and make an audience think if it is going the right direction. The project should show people the real St. Enoch that is hidden and buried underneath new buildings. It wants to discover if people of Glasgow city care about how the city looks like and if they know about changes that are planned for buildings in the city centre. The project should reintroduce the past of the St. Enoch Square and Glasgow to the present.

Methodology

One of the main originality of the Glasgow City is the fact that the city is changing its face literally from day to day. Next to a very old building you can find a new, modern piece of architecture. This main priority of the city and the St. Enoch Square as well, will represent the moving sculpture.

The sculpture will contain the elements of buildings at St. Enoch to describe that the main interest of this project is the square. The movement – the fact that the sculpture is not still will be the metaphor to the dynamic of the quick developing city. The rotation of the sculpture would express the never-ending circulation of life – from birth to death, from creating to destroying.

The music for this project will be samples of the found sound at St. Enoch putted together into some sort of sound that will goes with the atmosphere of St. Enoch square and its history. Sometimes it will be dark, sometimes calm, sometimes melancholic – depends on what the video will be showing.

Because this project needs to go further than to St. Enoch to understand the complexity of the city, the projections will contain filmed St. Enoch Square as well as animations of the main historical moments of Glasgow.

Project Requirement

  • There will need to be sculpture that will rotate in long rotates per minute, approximately 10.
  • There will need to be a music that will go with the rhythm of the rotation of the sculpture.
  • The project will require series of animations and film sequences shoot at the St. Enoch Square.

Resources

This is a list of the resources needed for the project:

  • recording equipment for video and audio: video camera, camera, microphone
  • laptop for projecting and reproducing the music
  • projector
  • software for editing the video and animation: Final Cut
  • VJ software: Resolume Avenue 4 (for 3D mapping)
  • software for making the music: Garage Band

Timeline for the project

5th – 25th March – research of St Enoch Square, taking pictures and draw the space, get align with the St.Enoch Square and its atmosphere, writing the Brief

26th March – 15th April – Writing the Project plan, Researching the sculptures, videos, visual artists and VJ artists

16th April – 13th May – Taking a time-lapses at St.Enoch Square, making maquettes of the sculpture, developing sketchbook

14th May – 8th June – Making the sculpture, editing video, finishing sketchbook and writing the Evaluation

11th June – installing the exhibition where the final piece will be shown

Areas of research

History of Glasgow

  • Violation of the sacred places in Glasgow and Scotland
  • religions and Glasgow
  • structure of Glasgow (maps)
  • the harbour and its moving
  • river Clyde and its usage

History of St. Enoch

  • reasons for rebuilding of St. Enoch Square
  • stories about the buildings

Moving sculptures

Street art  – FIGURE 1 (Zedz’ installation)

Kinetics

Survey about Glasgow’s buildings and rebuilding in Glasgow

Visual artists – famous Vjs and their work

3D video mapping artists and projects – FIGURE 2 (the 3D mapping made by Macula)

Sound and space

Here is some websites that inspires me for this project about St. Enoch Square in Glasgow.

http://urbanglasgow.co.uk/viewtopic.php?t=1036&start=0

http://www.glasgowhistory.com/st-enoch-square.html

http://www.bbc.co.uk/news/in-pictures-17145687

Evaluation of the project

Creative Objectives including Methodology

The aim of this project was to create a kinetic sculpture made of elements of three buildings that was build at St. Enoch Square. And second task was to make a video with parts in animation techniques. The colour of the video was supposed to change into colours of four seasons. The colour changing is metaphors to changes in weather every year and links to a circle of life. The same – the circle of life- can be applied on buildings around us especially in Glasgow, which panorama changes faster than in any other city around Scotland.

When the designs for the sculpture started, the realising that it would be hard to compose together the elements of buildings on St. Enoch came after a while. Suffering with difficult curves and totally different elements of each building took a while.

The point of the sculpture was to be simple, minimalistic and easy to construct. The starting making a model of the sculpture instead of drawing one proposal after another was crucial. The project started to go forward quicker and suddenly had a new and more vivid perspective.

As a sculpture started slowly gaining its form, the video was still at the beginning. One of the first plans was to shoot a time lapses from different points of view and in different daytime. This point was successful.

There are three different time lapses from three different angles at St. Enoch Square. First is turned on East and is shot in early busy morning. In the second shot, the camera is turned to North and you can see typical Scottish clouded sky. And the third shot is made with camera facing West during twilight.

So the aim of changing the colours for indicating the different seasons was replaced with changing of the day period. And it works better for increasing the mood of circle of life.

The decisions about the camera placing, chosen daytime and length of each shot has their own meaning.

As been said earlier, the video corresponds with the circle of life. Every building has its rise, culmination and fall. Therefore there were three angles of shots.

First is in the morning, the camera facing the East which is where the sun goes from – it supposes to associate the rising of the building and the good times of St. Enoch Square itself. Also the sound is quite calm and peaceful. And the length is only about four minutes – the birth as well as the construction of building is the shortest period of human’s and building’s life.

The second time-lapse was shot with camera placed to focus on St. Enoch metro station, to the North. The “peak period” shows the busiest part of the day at the square.

And the third shot is made with camera facing the West – the direction where the sun sets. The mood is melancholic, as the fall of every great building or successful man – the sadness of the loss but also expectation of the new building, new day and new life. Expectation of better future.

While editing, changing the speed of the time-lapse made people in the video pixellated. So then there was made two layers – one with the video in its normal tempo and second speeded up. This method made people from the video into ghosts. Some of their faces are not visible because of the pixellating and some of them are. It should make you think why is that, who are the visible people – are they alive or are they any special?

In the video there are coloured rectangles and squares fading in and out. These shapes are never crossing the people and disappear before the person cross them. They are the ghosts of the buildings from St. Enoch square that were torn down. They are afraid of people, because people deciding which building stays and which will be destroyed.

Strengths and Weaknesses

The strengths of the project were that the sculpture was quite quick for making after deciding how it is going to look. The weakness was the material – polystyrene – which does not look very professional. So the sculpture needed to be re-done with different material – kappa board.

The strength of making the film was the fact that from the beginning it supposed to be a time lapse. The weakness was the editing of the video because it was very time consuming.

But after a first try of projecting the video onto the sculpture it was clear, that it needs more colours. And deciding to put little shapes of squares and rectangles into the video was the result. The squares and rectangles correspond with the shape of the sculpture. The changing of colours of the rectangles has the meaning behind. The colours – green, pink, red and blue link to the four seasons – spring, summer, autumn and winter.

So basically the weakness of the video changes into the strength and also fulfils the basic plan of the video.

Technical Constraints

Only technical constrain was the fact that the software that was needed for the visuals (Resolume Avenue 4.0) is not yet made for Apple computers. So after this realising, it was decided to actually make the video that lasts over a half an hour.

Research

Research was crucial to finding out the right shape of the sculpture. Researching the contemporary sculpture artists made the basic idea about the shape of the sculpture that need to be made.

The research about St. Enoch square and its history helped to realising what atmosphere and mood should the final video have.

Resources

After starting to making the model of sculpture the sketchbook was not that necessary. But making loads of photos to stick into it to make records of process of the work was a good idea. Therefore when evaluate the project the working process was easy to track. This procedure should be used more in my work.

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download some free shapes for your photoshop..

http://www.cruzine.com/2011/02/17/free-photoshop-shapes/

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Processing interactivity – Diaphanous

Ideas for those three interactive pieces made in Processing emerge from the theme disco balls. Therefore the shape of ellipse is repeating in my works.

I tried to depict, how disco ball could affect you. Sometimes it is just rotating and you see the reflecting light focusing and blurring away (Diaphanous). Sometimes the light could be very aggressive and shock your system (Crash). Or, most certainly, the light is just leaving every second and you can’t catch it. It lasts only few seconds – its Ephemeral.

DIAPHANOUS

 

 

 

 

 

 

 

 

 

 

float doome;

void setup (){

size(600,600);

}

void draw (){

filter (ERODE);
filter (BLUR);
}

void mousePressed(){
if (mousePressed == true){
doome = random (90,70);
hue(2);
stroke(119,136,153);
strokeWeight(doome);
point (mouseX,mouseY);

ellipse(mouseX,mouseY,20,20);
alpha(15);
fill(120,180,230);

}
}

 

CRASH

 

 

 

 

 

 

 

 

 

float doome;

void setup (){

size(600,600);

}

void draw (){

filter (BLUR);
filter (INVERT);
}

void mousePressed(){
if (mousePressed == true){
doome = random (90,70);
hue(2);
stroke(119,136,153);
strokeWeight(doome);
point (mouseX,mouseY);

ellipse(mouseX,mouseY,20,20);
alpha(15);
fill(120,180,230);

}
}

 

EPHEMERAL

 

 

 

 

 

 

 

 

 

float doome;

void setup (){

size(600,600);

}

void draw (){

filter (GRAY);
filter (POSTERIZE,4);
filter (BLUR,6);
}

void mousePressed(){
if (mousePressed == true){
doome = random (90,70);
hue(2);
stroke(119,136,153);
strokeWeight(doome);
point (mouseX,mouseY);

ellipse(mouseX,mouseY,20,20);
alpha(15);
fill(120,180,230);

}
}

 

 

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